Ember release history

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2013-01-14 - 0.7.0 is released

Version 0.7.0 of Ember is released.

  • automatic mesh reduction
  • experimental automatic detail level adjustment
  • it’s now possible to resize the main window
  • various smaller fixes

2012-07-11 - 0.6.3 is released

Version 0.6.3 of Ember is released.

  • filtering of invalid servers in server browser
  • mouse hover help in the world
  • animations played for entity actions
  • proper alignment of entities held in hands
  • fixes for GCC 4.7

2011-11-16 - 0.6.2 is released

Version 0.6.2 of Ember is released.

  • a new configuration widget, allowing for altering client settings
  • improved conversation flow with NPCs
  • intuitive trading dialogs
  • support for compiling as browser plugin
  • animations and UI polish


2011-04-17 - 0.6.1 is released

Version 0.6.1 of Ember is released.

  • improved server connection UI
  • improved entity creation widget
  • performance improvements to the compass
  • various bug fixes

2010-11-17 - 0.6.0 is released

Version 0.6.0 of Ember is released.

This release contains multiple GUI improvements, such as action bars and easier inventory management.

  • a new context sensitive quick help system
  • actionbars, which can be bound to inventory items
  • ability to drag an item from the inventory to the world
  • better handling of logging in and out of servers

2010-05-11 - 0.5.8 is released

Version 0.5.8 of Ember is released.

The main feature of this release is a completely new multithreading framework, an entity type manager, improvements to the shaders and lots of new media.

  • pervasive multi threading throughout the application, allowing for smoother gameplay
  • new entity type manager, allowing dynamic editing of server entity types
  • provide glsl shaders for all foliage, removing the need for Cg in that component
  • build fixes for win32
  • improved mesh management in the assets manager widget

2009-10-19 - 0.5.7 is released

Version 0.5.7 of Ember is released.

This release contains a new entity movement functionality, with snap-to behavior. Many issues specific to ATI cards have been resolved. Various optimizations in terrain handling have been added.

  • improved movement of entities with snap-to behavior
  • greatly improved support for ATI graphics card
  • optimizations of many terrain functions, resulting in a various speed improvements
  • revamped camera system, allowing for more natural camera movement

2009-04-24 - 0.5.6 is released

Version 0.5.6 of Ember is released.

This release introduces a completely revamped lightning and shader model with real time shadows. It also includes major additions to the authoring interface, along with ingame area editing.

  • revamped shader model with shadows
  • automatic detection and setting of graphics level
  • real time graphical area editing
  • improved support for multi threading

2008-12-07 - 0.5.5 is released

Version 0.5.5 of Ember is released.

This release introduces a new combined minimap and compass widget, many improvements to the entity creator and an upgrade to the cutting edge Ogre 1.6 3d library.

  • a new minimap widget
  • improved entity creator
  • working OSX support
  • more and better entity recipes for the entity creation
  • upgrade to Ogre 1.6
  • many bug fixes

Here is an video of the new compas in action.

2008-09-09 - 0.5.4 is released

Version 0.5.4 of Ember is released.

This release incorporates the results from the three Google Summer of Code projects. The entity creator is greatly expanded, with scripting functionality, there’s now proper support for terrain modifiers and there’s a working sound system in place.

  • improved entity creator with advanced scripting support
  • support for terrain modifiers
  • a new complete sound system
  • updated sky and lightning subsystem (Caelum 0.3)
  • improved lua scripting support, with proper handling of return values

2008-07-08 - 0.5.3 is released

Version 0.5.3 of Ember is released.

This release fixes a couple of memory leaks and improves memory handling overall, as well as some problems with Ogre 1.4.8+ and CEGUI 0.6.1+. The admin interface has been expanded and the terrain editor has been enhanced, as well as entity movement functionality.

Note that if you compile from source, you will need to install the content of ember-media-0.5.3.tar.bz2 to PREFIX/share/ember/media

  • a lot of memory handling enhancements
  • improved terrain editor
  • simplified admin interface
  • new method for moving entities in the world
  • lots and lots of new media, meshes and textures

2008-04-20 - 0.5.2 is released

Version 0.5.2 of Ember is released.

This release adds a totally rewritten foliage system which allows for addition of efficient and natural looking foliage such as bushes and plants. In addition to that a new imposter system has been added, allowing for scenes with large forests. A lot of smaller bugs and glitches have been fixed, and the gui has been tweaked to behave more intuitively. Note that if you compile from source, you will need to install the media too, either by using the “make releasemediarsync” make target or by installing the content of ember-media-0.5.2.tar.bz2 to PREFIX/share/ember/media Also note that this version requires CEGUI 0.6.0 and libwfut 0.2.0.

Note that if you compile from source, you will need to install the content of ember-media-0.5.2.tar.bz2 to PREFIX/share/ember/media

  • new foliage system allowing for expansive forests and vegetation
  • support for imposters
  • ability to save login information
  • large number of updated meshes and textures
  • lots of bug fixes

2007-12-21 - 0.5.1 is released

Version 0.5.1 of Ember is released.

This release adds many improvements to the GUI system, such as an inventory status widgets. It also contains greatly updated media with normal and speculal maps for most game entities. The ingame chat system has been totally redone with increased performance and functionality. The terrain system now supports shaders with fallbacks on a fixed function pipeline. Note that if you compile from source, you will need to install the content of ember-media-0.5.1.tar.bz2 to PREFIX/share/ember/media Also note that this version works with both Lua 5.0 and 5.1, but if the latter is used make sure that you've patched CEGUI to use the same version.

Note that if you compile from source, you will need to install the content of ember-media-0.5.1.tar.bz2 to PREFIX/share/ember/media

  • totally refactored ingame chat system with better performance and functionality
  • support for both Lua 5.0 and 5.1
  • a new icon system
  • a new inventory system with drag and drop equipment
  • status widgets for both the avatar and current targets
  • update of all materials, with support for normal and shader maps for most entities
  • refactored terrain system with support for both shader and fixed pipeline functionality

2007-07-24 - 0.5.0 is released

Version 0.5.0 of Ember is released.

This release uses Ogre version 1.4.3 and CEGUI version 0.5.0. It also includes a new in-game authoring framework, as well as a lot of new feature

Note that if you compile from source, you will need to install the content of ember-media-0.5.0.tar.bz2 to PREFIX/share/ember/media

  • uses Ogre 1.4.3 and CEGUI 0.5.0, as well as newer versions of OgreOpcode and PLSM2
  • a completely new entity editor for in-game entity authoring
  • interface improvements such as terrain aware camera and click-to-move
  • major internal refactoring and cleanup

2007-03-27 - 0.4.3 is released

Version 0.4.3 of Ember is released.

This release includes the new libwfut library for media updates, removing the need for an external java updater. It also adds a lot of bug fixes.

Note that if you compile from source, you will need to install the content of ember-media-0.4.3.tar.bz2 to PREFIX/share/ember/media

  • use the new libwfut library for media updates, removing the need for the java based WFUT
  • fixed a problem with picking in the terrain
  • added function for dumping entity attributes to a file
  • a crash when the world was accidentally moved

2007-03-02 - 0.4.2 is released

Version 0.4.2 of Ember is released.

This release updates the authoring tools, adds a dynamic sky and includes a new framework for matching and updating models against server entities.

Note that if you compile from source, you will need to install the content of ember-media-0.4.2.tar.bz2 to PREFIX/share/ember/media

  • added a dynamic sky through the use of the Caelum plugin
  • support for the outfit property, allowing for more diverse npcs
  • added more authoring support, amongst them ability to move entities
  • revamped terrain code for better stability and correctness
  • added a new extensive framework for matching server entities and models

2006-09-06 - 0.4.1 is released

Version 0.4.1 of Ember is released.

This release is the first to use Ogre 1.2. It also adds better authoring tools, such as improvements to the Model editor as well as an experimental Terrain editor. Core components such as the console and command handling have also been improved.

  • uses Ogre 1.2
  • revamped the control system to allow for user defined control schemes
  • various extensions to the console system
  • experimental terrain editing support
  • implemented Tasks
  • extended the Model format
  • improved the ModelEditor

2006-03-22 - 0.4.0 is released

Version 0.4.0 of Ember is released.

This release adds a lot of new features and refactored code. One of the main changes is the addition of scripting language support. Many of the existing gui components and widgets have been converted to Lua code. Together with a build in code editor and a new more robust widget look this makes for a solid foundation for further gui development.

  • Support for scripting languages, with Lua already built in
  • New widget look based on WindowsLook
  • The Falagard widget system is now used in place of the now obsolete TaharezLook system
  • New widgets for authoring models in game, and for script editing
  • More solid entity movements
  • A lot of bug fixes and polish

2005-10-29 - 0.3.4 is released

Version 0.3.4 of Ember is released.

This release is built with the latest version of the Eris (1.3.9) library, which brings much improved stability. Various other libraries used internally have also been updated.

Noteworthy changes

  • uses Eris 1.3.9, with much improved stability
  • allow pasting of text from the clipboard
  • upgraded the Opcode Ogre lib to a more recent version (0.0.4)
  • various refinements to the GUI

2005-10-11 - 0.3.3 is released

Version 0.3.3 of Ember is released.

This release adds support for the latest Atlas, Eris and Ogre libraries, which brings much increased stability and performance. The GUI and input system has also been further refined, as well as the options available to the user in the ember.conf file.

Noteworthy changes

  • upgraded to use the latest Eris and Atlas libraries, with increased stability and speed
  • addition of more console commands and config file options, among them the ability to reverse the mouse in the vertical axis
  • improvements to the MeshPreview widget
  • various win32 fixes to make it work better on that platform
  • refinements to the input system and the gui

2005-09-28 - 0.3.2 is released

Version 0.3.2 of Ember is released.

This release is the first release where a win32 version is also supplied. Additionally, Ember now uses WFUT for syncronizing media with a central server. This however adds a dependency on Java. We've also switched to a more powerful terrain engine. Note that if you've installed Ember before, it's a very good idea to move ~/.ember out of the way first.

Noteworthy changes

  • fully functional Windows port
  • much improved mouse picking
  • usa WFUT for media downloading
  • various refinements to the GUI